Announced at E3 2017, PC hit PlayerUnknown’s Battlegrounds will be coming to the Xbox One and Xbox One X later this year. Now, its creator, Brendan “PlayerUnknown” Greene has revealed what frame-rate it will run at on the Xbox One X – Microsoft’s answer to the PS4 Pro.
Considering how powerful Microsoft is touting the Xbox One X to be, this seems a bit low. Though since the game is awhile away, we could see that number hit a solid 60fps. It also makes us wonder what tricks Greene and his team might have to use to ensure a stable frame-rate on the Xbox One. Halo 5 studio 343 ended up using a variable frame-rate to ensure the game ran at a fluid 60fps and perhaps PlayerUnknown’s Battlegrounds might do the same.
Source: Google
Although it’s yet to be determined what frame-rate the final version of the game will run at, keep in mind that it will launch on Game Preview – Xbox’s answer to Steam Early Access, which means it isn’t a feature complete or bug-free version when it’s out. And if the PC version is any indication – it could end up being more CPU intensive, which if statements from other developers are to be believed, means that we won’t see massive gains on the Xbox One X due to the focus on upping GPU performance.